Device Details
Overview
Name | Version: | Probability-Based MIDI Router 2.0 |
Author: | lorena |
Device Type: | MIDI Effect |
Description: | A variation of the classic MIDI blocker. When a note is blocked by ChanceSend, it can be routed to one of 12 receive objects distributed wherever you want in your patch. Modulating the probability makes MIDI more or less likely to be routed to different places across the patch. I made this specifically with drum sequencing in mind, but I imagine it could be used melodically as well. Channel # is set in the ChanceReceive object by the 4 x 3 grid - ordered left-right, top-down Note: The patch is set up with 16 channels, but I removed the last 4 from presentation mode because it was getting unwieldy. It would be very easy to edit the modules once you download them and expand up to 16 channels if you want to! |
Details
Live Version Used: | 10.15.1 |
Max Version Used: | 8.1.5 |
Date Added: | Aug 04 2020 16:05:17 |
Date Last Updated: | Aug 23 2020 21:06:53 |
Downloads: | 620 |
ⓘ License: | None |
Average Rating
(3) Log in to rate this device |
5 |
Files
Device File: | ChanceSendReceive2.0.zip |
Comments
Excellent patch, thanks for sharing!
Posted on October 04 2020 by nexusqu |
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It'd be useful if the receiver had an option to merge regular MIDI data rather than exclusively play what is received from the sender.
Posted on October 04 2020 by nexusqu |
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Nice useful device.
Posted on October 07 2020 by Syn |
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Hi, how do I route the devices, exactly? I have been trying with an instrument rack and yet nothing seems to get past the receiver.
My setup is:
Live 10.1 + Max 8.1
Midi clip
|
Chancesend sending to 1 and 2 (50%)
|
Instrument rack
|
--Chain 1: receiver listening on 1 -> Instrument 1
--Chain 2: receiver listening on 2 -> Instrument 2
With the clip playing, there is midi activity at the entry point of both chains but no note reaches the instruments. Am I doing something wrong?
Thank you in advance for your assistance.
--
Marco
My setup is:
Live 10.1 + Max 8.1
Midi clip
|
Chancesend sending to 1 and 2 (50%)
|
Instrument rack
|
--Chain 1: receiver listening on 1 -> Instrument 1
--Chain 2: receiver listening on 2 -> Instrument 2
With the clip playing, there is midi activity at the entry point of both chains but no note reaches the instruments. Am I doing something wrong?
Thank you in advance for your assistance.
--
Marco
Posted on January 11 2022 by vulpes |
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Nevermind, I think I have it sorted out:
I thought the probablility dial in the sender device was meant to act as a global note probability - that is, 100% = everything gets routed to the receivers.
Instead it's the exact opposite: at 100% all the notes go _through_ the sender to whatever is placed directly after it; at 0% all the notes are blocked and routed to the receivers, depending on the weight set by the sliders - and of course anything in between blends the probability between the direct route and the receivers.
Works like a charm on both separate tracks and instrument racks. Keep up the great work!
I thought the probablility dial in the sender device was meant to act as a global note probability - that is, 100% = everything gets routed to the receivers.
Instead it's the exact opposite: at 100% all the notes go _through_ the sender to whatever is placed directly after it; at 0% all the notes are blocked and routed to the receivers, depending on the weight set by the sliders - and of course anything in between blends the probability between the direct route and the receivers.
Works like a charm on both separate tracks and instrument racks. Keep up the great work!
Posted on January 11 2022 by vulpes |
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Proposed improvement:
I think the random integers that are checked against the note probability dial should be normalized from 1 to the upper range included, instead of 0 -> upper range-1, which is the behavior of the random object.
Otherwise, even with the note probability at 0%, there's still a slight chance (1 in 100, unsurprisingly) that a note could go through every time the random object outputs a zero as well.
Hope this makes sense.
--
Marco
I think the random integers that are checked against the note probability dial should be normalized from 1 to the upper range included, instead of 0 -> upper range-1, which is the behavior of the random object.
Otherwise, even with the note probability at 0%, there's still a slight chance (1 in 100, unsurprisingly) that a note could go through every time the random object outputs a zero as well.
Hope this makes sense.
--
Marco
Posted on January 25 2022 by vulpes |
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Proposed improvement #2:
I was experiencing what I thought was a weird pitch discrepancy between the instrument placed after the direct midi out of the sender, and the ones after the receivers, and yet, on further inspection, the note values were exactly the same.
What happens is: on load, the receivers correctly initialize the pitch bend to 64; that, however, gets quickly overridden to 0 as soon as the notes start coming in. resulting in a pitch difference equal to the bend down range of the instrument.
A quick and dirty workaround is to move the pitch wheel on the track with the sender, and then bring it back to center; this way, apparently the sender uses the center value as the default pitchbend pushed to the receivers.
A cleaner solution is, probably, to force the initialization value as soon as the sender loads.
Regards,
--
Marco
I was experiencing what I thought was a weird pitch discrepancy between the instrument placed after the direct midi out of the sender, and the ones after the receivers, and yet, on further inspection, the note values were exactly the same.
What happens is: on load, the receivers correctly initialize the pitch bend to 64; that, however, gets quickly overridden to 0 as soon as the notes start coming in. resulting in a pitch difference equal to the bend down range of the instrument.
A quick and dirty workaround is to move the pitch wheel on the track with the sender, and then bring it back to center; this way, apparently the sender uses the center value as the default pitchbend pushed to the receivers.
A cleaner solution is, probably, to force the initialization value as soon as the sender loads.
Regards,
--
Marco
Posted on January 26 2022 by vulpes |
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