Device Details

Device Overview

Name/Version: UltomatonM4L 1.2
Author: ithkaa  
Description: This device is a M4L version of my standalone app 'Ultomaton', which has built in loopers, granulator, freeze and other effects. more information at http://www.benjaminvanesser.be/software/max.html

UltomatonM4L uses John Conway's Game of Life to trigger 'events'. These events can be mapped to any parameter inside Ableton. The Game of Life is driven by audio input (attack detection). Although the Game of Life is at the very core of this application, UltomatonM4L feels very much like a game of chance, which can be controlled by the performer to some extent.

Quick start:

- put UltomatonM4L on an audio track
- enable attack detection (you can also manually spawn Life by clicking the 'spawn Life' button or trigger Life by clicking the 'T' button).
- in UltomatonM4L, activate the CC number you want to map by clicking on the name (f.i. CC0). If the CCs are not activated they will not receive triggers from the Game of Life.
- set behaviour for that particular CC (momentary, toggle, CC jump, CC ramp)
- click the 'Map' button followed by any parameter you want to map to. Custumize minimum and maximum output value in the number boxes of the mapping section (set in %). To undo mappings, click the X next to 'Map'.

UltomatonM4L is slaved to Live's transport. In other words, Live's transport has to be be active in order for UltomatonM4L's Game of Life to run.
 

Device Details

Downloads: 816
Tags effect, utility, other
Live Version Used: 10.0.6
Max Version Used: 8.0.2
Date Added: Sep 03 2012 09:18:03
Date Last Updated: Mar 23 2019 13:02:51
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Device Type: audio_device
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License (more info): AttributionNonCommercialShareAlike

Device Files

Device File: UltomatonM4L v1.2.amxd
 


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